This is a fairly small update aimed at developers. I haven’t had a chance to try out DLSS 3.7, but like previous updates, I assume this includes some small tweaks to performance and image quality. Nvidia commits these updates pretty frequently, usually centered around reducing visual artifacts in games. Emoose spotted the update and shared the GitHub link on Reddit . It came through an update to Nvidia Streamline, which is a tool designed the help developers integrate multiple upscaling

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