Accessibility in gaming has grown significantly in recent years among game developers who have been more conscious of adding these types of features into their games, ensuring more people can play them across all facets of the gaming community. This could be anything from including a color blind option, a high contrast mode, or game difficulty adjustments to name a few. At this years ID@Xbox Showcase event at GDC, I had a chance to talk with Philip Crabtree, technical director and co founder
