Microsoft said Wednesday that it’s working to remove one of the frustrating headaches for PC gamers: the need to compile shaders. Microsoft said that it will release an AgilitySDK in September to solve this problem, speeding up your time from downloading a game to playing it by as much as 85 percent. If you play games on the Xbox or other consoles, you probably have no idea what we’re talking about. That’s because shaders — the instructions for rendering pixels as they...
