If you have launched a AAA game on your PC recently, you know how long it can take to start. You are often left staring at the “Compiling Shaders” screen without knowing what is happening. In the most basic terms, shaders are specialized programs running on the GPU that determine how objects appear on the screen. Because PC hardware configurations vary widely, developers leave shaders uncompiled, meaning they are compiled on the fly when you launch a game, hence the...

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